Having cut down the amount of animations from 6 to 3, I drew 3 different scenarios for my animations that reflected the 3 'catagories' of my screen-prints; a 'head' animation, a 'hand' animation and a 'foot' animation, and chose colours from the screenprints to represent that accordingly.
The animation itself came to about 100 frames. I worked out that at a 0.1 second playback, 10 frames in photoshop = 1 second of real time footage, and used this as a guide so i knew how long the animation was going to be. I didn't do much in the way of testing, because I knew what I wanted it to look like from my screen-print development, and I had my storyboards all set and ready to go so it was literally just a case of animating it to a finished standard.
This is finished in terms of animation, but I later then took it into after effects and edited it slightly - including adding some sound to it.

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